shankar vaidyanathan wrote:Thanks for the excellent discussion! From personal experience, I make a mp3 and audio (WAV or CDA) copy of every new CD that I buy. I never play the original CD again. I never buy mp3 music either from internet or physical disc. I had been told by knowledgeable folks that frequent playing of original CD leads to low fidelity.
Sadly, there are a lot of "knowledgable folk" in the audio world. Avoid them.
A CD is, like most physical objects, not immune to physical damage. "perfect sound for ever" was as much an exaggeration as the immortal GRP boat hulls that developed osmotic problems after a decade or three. I have some commercial (ie pressed, rather than burnt) CDs that no longer play: the physical damage may not be visible, but it is there. However, frequent playing, in itself, cannot change the data on the CD, so cannot change the "fidelity." People are not capable of changing their analogue ideas to accommodate the reality of digital.
Even with all that, every 10-15 years bring in new technology in audio file formats, recording and playback instruments, and, storage media. Is it true that when the potential "friction points" are eliminated, such as using cloud based music instead of physical media, sound quality is improved?
Again, beware the audiophiles, especially those who have no experience of computers: they will insist that computers work in the same way that
[they think] valve amplifiers do. They will do stuff like changing network cables and hearing the difference. It is reality-challenged garbage, but hey,
they trust their ears.
That is not to say that the PC is a necessarily perfect sound playing device. It is not designed for any "real-time" activity and can indeed give problems. I have had a PC that would not play sound properly at all; I have some memory-management issues with my current machine that can affect music playback --- these are (whether I understand them or not) computer problems, not audiophile stuff.
There is no "friction," as such, in the digital data transmission, whether it comes from online or internally. It only matters that the data comes fast enough to actually play it, and every body who uses YouTube knows what happens when that fails. What I'm saying is that it is not a matter of fidelity, but of working or not working. A PC will play music from a CD in the CD drive: that is incredibly slow compared to even a slow hard disc. High-speed hard disks are not required (in fact they create more heat, which requires more fan to cool, which makes more physical noise) and SSD is certainly unnecessarily (except for the luxury of having one's applications loading instantly

).
Looking to the future, what do you'all think as to the file formats and playback devices for the average listener?
First of all, the big answer has been given by CACM.
The music industry and various aged rock buffoons (whose music I love and respect) are trying to bamboozle us into all this high-resolution nonsense. We bought LPs (or even 78s if we and the music are old enough!), we bought cassettes, we bought CDs. They want us to buy again. The only possibly good reason to buy again is not the spurious and useless bit rates and depths, but better recording or, in terms of existing recordings, better mastering. That is the way to get better music, and the point is being
hugely missed by
everyone, especially the consumers who are rushing to buy their DSD converters and gigabyte high-this-and-that downloads.
Compared to the recording/mastering quality, nothing else, assuming it is good enough, matters.
That is not to say that the developers of hard and software can all retire. New formats continue to be developed and the future may bring us entirely new recording technologies, as different to the microphone as the the microphone was to standing in front of a big horn.
Second to the source, the other end of the chain is probably the next most important thing. Speaker technology. The electronics in the middle is pretty good, even at modest prices, but there is room for plenty of improvement in the the things that actually turn that electricity back into noise.
rant over
